Hello everyone, this is Aaron from Band Of Nerdz and I am here to bring you a review of the new detective game, L.A. Noire. Before I get into my thoughts on the game let me tell you a little bit about the game first so you can get an idea on what it is about. L.A. Noire was developed and published by Team Bondi and Rockstar Games. This is Team Bondi’s first game and as their introduction development into the gaming industry, L.A. Noire brings components in a game that have not been used frequently. The game takes place in 1947, in
The video aspect of this game is the best I have ever seen by any game developers to date. Team Bondi and Rockstar Games went all out in this game and the time they took into creating similar faces and likenesses of the voice actors is amazing. I have seen videos before the release date of developer’s diaries and by the looks of things they took 360 degrees visuals of the actors and then created the characters from there. This also includes facial expressions as well and to get these precision expressions that you see in the game, the actors actually acted out the scenes in real life to help the developers get a feel for how to make the expressions work. I am certain this is correct, but I am not for certain, but let’s talk about the in-game visuals. Rockstar Games is the best company for making sand-box style games look beautiful. The similarities that they were able to create on a visual aspect to the actual 1940s 
This game has a very well rounded hand out of driving, action, and investigating. It is like any Rockstar game with that format like driving to missions and carrying them out. While driving around you must be careful for pedestrians and other drivers as at the end of each case, there is a rack up of all the economic damage you did. Sometimes it is hard to dodge pedestrians while in a car chase because while tailgating your target they do cause you to drive into them. I am sure if I used my sirens more that would not be a problem, but just a heads up. Since this game is more for the detective genre fans, the action portion of the game is able to be skipped if you cannot get passed that part. For the interrogation portion of the game, I myself find it hard to correctly carry out the interviews. Sometimes it is hard to decipher which of the three choices (truth, doubt, lie) the suspect is communicating to you. This also goes to show that the real interrogators out there must have a hard time figuring out when someone is lying or not, unless they have been at it for years. For those of you who find specific interrogation parts hard, it is possible to bring up your book and either remove an incorrect answer or to even ask the community (those who have done this part before) and it gives you the percentage of which answers players chose.

Asphalt Jungle – Chase down and tackle a fleeing suspect on foot as and LAPD Detective
Not So Hasty – Stop a fleeing suspect with a warning shot as an LAPD Detective
Keep A Lid On – Complete a brawl without losing your hat as an LAPD Detective or Investigator
Give My Regards – Shoot every letter down from the tower at the Broadway Hotel



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